Ulakbilge - Sosyal Bilimler Dergisi
Cilt 9, Sayı 56  2021/1  (ISSN: 2148-0451, E-ISSN: )

NO Makale Adı

New technologies and dazzling features have experienced a marginal rise with every new technological component designed. However, it has lost its validity and level of influence for different reasons in its usage processes. Many reasons such as loss of impact level, getting used to the new, new expectations, usability factors, not reaching the expected satisfaction in the level of visual competence satisfaction and the interest towards the next new are known external losses of the new technology in the process.

Each technology has social orientations and influence in social life beyond individual expectations. The age of technology we are in is influenced at the maximum level by existing factors in terms of being a social dominant age. In this respect, socio-dominant societies do not consist of local small groups and direct a global social-audience.

The transformation of traditional media into social age took place parallel to the emergence of Web 2.0. Social media and developing mobile technologies and ways of using media tools have also been transformed and connected the societies to a global framework with the innovations it brings. Multidisciplinary studies examine the emerging social changes from different perspectives and work on the negative / positive outputs of the changes in the axis of results. Beyond its scientific fields of study, art addresses senses and perceptions. It stimulates the senses of the society and the individual by feeding on social facts and concerns.

This study is based on the multidisciplinary perspective on the study of the above mentioned new media- new technologies and artistic works produced through the new social society. Nowadays, when we witness the shift of the new culture created over a social fantasy to an anti-social ground, it examines how real the social reality is. It questions the reality of the hyper-real identities created through the platforms where individuals act as ‘pretend to be’. Does the created fantasy turn into a dystopia? Do social media identities drag individuals into an anti-social channel? Is the increase of dystopic social-media themes processed especially in the films produced in recent years only a result of anxiety?

The study offers reviews and examples through films, short movies and series in which social media are addressed in terms of individuals, societies and future perspectives. Artistic works produced on the basis of different topics such as social media addiction, sociological and psychological effects, personality disorder are examined. Reference is made to the messages given by many topics such as violation of privacy, individual relations, virtual harassment, cyberbullying, and virtual violence that arise with the misuse of social media. Apart from the conceptual context, the anti-social themes covered in the studies were examined with artistic components such as visual language, color, texture, and the level of visual perception desired to be created with the given message was compared.

As a result, this study, which deals with new inequalities in the new media in the social-media axis, reveals a critical social-media picture by examining the negative effects of mass-intensive media environments on societies through artistic works.