In this study, it is aimed to deal with IMOGA in the context of museums with a non-workshop learning environment in the Printmaking application of the Graphic Design course of the students of the painting department of Fine Arts High Schools. It is aimed to make learning through interdisciplinary active life by increasing students' awareness of Printmaking. The action research pattern was used in the research and the research was planned as ten weeks. The study group of the research is the students who studied in the 11th grade painting department of Rize Türk Telekom Fine Arts High School and teachers who entered the Graphic Design course in 2018-2019 academic year. In the research, 3D museum tour activity evaluation form, self-evaluation form and Graphic Design course teacher (Painting / Visual Arts) evaluation form were used. As a result of the research, it is understood that the works in Istanbul Museum of Graphic Arts can be used as educational material, virtual museum visit provides positive development for students and the results of the evaluation of the 3D museum tour activity are very good with an average of 4.30. The average is 4.27 after the self-evaluation, where the students evaluate the artistic outputs they produce based on their chosen work, and this ratio is very good. As a result of the semi-structured interviews made after the museum visit, the event seems to be beneficial. It is concluded that the students who evaluate the Graphic Design course teacher (42.85%) see them as leaders, guiding and inspiring.
Keywords: Istanbul Museum of Graphic Arts, Printmaking, Graphic Design, Fine Arts High School